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Texture Atlas Maker

Ed Welch  ❘ Open Source
Texture Atlas Maker is a utility that packs your game resource images into one or more texture atlases, automatically choosing the best size. It supports multiple atlases, multiple file formats (PNG, Targa, PVR), and power-of-two or non power-of-two textures.

Overview

Texture Atlas Maker is a Open Source software in the category Games & Entertainment developed by Ed Welch.

The latest version of Texture Atlas Maker is currently unknown. It was initially added to our database on 02/24/2012.

Texture Atlas Maker runs on the following operating systems: Windows.

Texture Atlas Maker has not been rated by our users yet.

Pros

  • Easy to use interface for importing and arranging sprites
  • Ability to create optimized sprite sheets for game development
  • Support for various file formats such as PNG, JPEG, and GIF
  • Options to customize settings for sprite sheet generation

Cons

  • Limited advanced features compared to other texture atlas tools
  • Not compatible with all game engines and development platforms
  • May encounter occasional bugs or glitches while using the software

FAQ

What is Texture Atlas Maker?

Texture Atlas Maker is a software tool developed by Ed Welch that helps game developers optimize their games by packing multiple images into a single texture atlas.

How does Texture Atlas Maker benefit game developers?

By combining multiple images into a single texture atlas, game developers can reduce the number of draw calls, leading to improved performance and better visual quality in their games.

Is Texture Atlas Maker user-friendly?

Yes, Texture Atlas Maker is designed with an intuitive user interface that makes it easy for game developers to create and manage texture atlases efficiently.

Can Texture Atlas Maker be used with different game engines?

Yes, Texture Atlas Maker supports exporting texture atlases in formats that are compatible with popular game engines such as Unity, Unreal Engine, and others.

Does Texture Atlas Maker provide any customization options?

Yes, Texture Atlas Maker allows users to adjust padding, spacing, rotation, and other parameters to customize the packing of images in the texture atlas.

Is there a trial version of Texture Atlas Maker available?

Yes, Ed Welch offers a free trial version of Texture Atlas Maker for game developers to try out the software before purchasing the full version.

Does Texture Atlas Maker offer batch processing capabilities?

Yes, Texture Atlas Maker supports batch processing, enabling users to optimize multiple sets of images simultaneously for efficiency.

Can users import images of different formats into Texture Atlas Maker?

Yes, Texture Atlas Maker supports importing images in various formats such as PNG, JPEG, BMP, and others for creating texture atlases.

Is there documentation available for using Texture Atlas Maker?

Yes, Ed Welch provides comprehensive documentation and video tutorials to help users learn how to effectively utilize Texture Atlas Maker for their game development needs.

Does Texture Atlas Maker offer customer support?

Yes, Texture Atlas Maker users can reach out to Ed Welch's customer support team for assistance with any technical issues or questions they may have about the software.

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